Prison Bus Ranged Weapons: What They Cost and How to Buy Them
Prison Bus sells two ranged weapons: the Pistol (R$35) and the Double-barrel Shotgun (R$45). Here's what they cost, how the Robux purchase works, and where guns matter.
Quick answer
Prison Bus sells two ranged weapons: the Pistol for R$35 and the Double-barrel Shotgun for R$45. Both are developer products that you buy with Robux.
- Pistol — R$35
- Double-barrel Shotgun — R$45
- Both are bought with Robux as developer products and appear in the visible part of the shop list


Ranged weapon prices in Prison Bus
The shop's ranged selection comes down to two developer products:
| Weapon | Price |
|---|---|
| Pistol | R$35 |
| Double-barrel Shotgun | R$45 |
Everything else in the visible shop list is non-ranged. Around the two guns you'll find healing items (Bandage R$9, Health Pack R$19, Medic Pack R$39, Revive R$39 — detailed on the healing items page), the Starter Pack (R$19), melee gear (Baseball Bat R$10, Machete R$25, Sledge Hammer R$35 — covered in the melee weapons guide), the Melee Pack (R$49) from the item packs lineup, and Driver Class (R$49), which belongs to the classes rather than the weapon rack.
The full catalog is larger than this first screen: Prison Bus lists 46 developer products priced from R$9 up to R$1,599, and the listing shows the first 12 with the rest behind a "Show all 46" control. Both ranged weapons sit inside that visible dozen, so you can find and price them without expanding the full list.
How to get the Pistol or Double-barrel Shotgun
The supported route is a direct purchase. Both weapons are sold as Roblox developer products, which means you pay Robux for exactly the item listed: find the Pistol or the Double-barrel Shotgun in the shop's product list and complete the purchase at the price shown — R$35 for the Pistol, R$45 for the Double-barrel Shotgun. There is no extra step in that route: buying the product is getting the weapon.
Prices are confirmed; exact stats are not
The listing gives you reliable names and Robux prices, but exact damage, ammo, reload and firing-restriction numbers for the shop's heavy weapons aren't documented, so there is no stat table here. The names and prices above are the confirmed part of the offer; if you see precise damage or ammo figures somewhere else, this page can't confirm them.
Ranged weapons in action: the Professor Mike fight
Ranged weapons carry real weight late in a run. In one recorded full playthrough, the player drives the bus to Blackwell Prison, uses a CLEARANCE L1 keycard to open the HIGH CLEARANCE AREA lab, and fights the run's ending boss: Professor Mike, a 3900 HP boss-bar fight in which Mike summons shadow anomalies. The player wins with ranged weapons — described as rifles — used alongside melee, and the run ends on the GOOD ENDING MERCY clear screen.
That example comes with two conditions: it's from one specific recorded run, and the rifles in it are not identified as the shop's Pistol or Double-barrel Shotgun. So treat it as proof that guns matter in the recorded run's ending boss fight, not as a confirmed loadout for your own run. The surroundings of that fight have their own guides too: the anomalies Mike summons, the other enemies on the route, and the how to win path to that ending.
Where ranged weapons fit in your shopping list
If a gun is on your shopping list, the neighboring products round out a loadout: healing items keep you standing between fights, and melee gear covers close range — a ranged-plus-melee pairing is exactly what the recorded boss run relied on. The Prison Bus weapons overview puts the two ranged options next to the rest of the shop's gear, and if you're still planning a first run, the beginner guide is the place to start.
Related Guides
All Weapons and Prices
See every documented weapon with store prices from R$10 to R$45 and how to buy each one.
Best Weapon
Pick a weapon that fits your run: shop prices listed and which weapons gameplay proves work.
Anomalies: What Appears and What Works
Learn where the shadow anomalies appear, how Professor Mike's fight works, and what actually works against them.
Melee Weapons
Compare melee weapons: Baseball Bat, Machete, and Sledge Hammer prices plus the Melee Pack bundle.